Difference between revisions of "Msc2G6:Frontpage"
(→Final Presentation) |
(→Final Presentation) |
||
Line 59: | Line 59: | ||
File:FINAL FINAL PRESENTATION14.jpg | File:FINAL FINAL PRESENTATION14.jpg | ||
File:FINAL FINAL PRESENTATION15.jpg | File:FINAL FINAL PRESENTATION15.jpg | ||
− | File: | + | File:FINAL FINAL PRESENTATION16.jpg |
− | File: | + | File:FINAL FINAL PRESENTATION17.jpg |
− | File: | + | File:FINAL FINAL PRESENTATION18.jpg |
− | File: | + | File:FINAL FINAL PRESENTATION19.jpg |
− | File: | + | File:FINAL FINAL PRESENTATION20.jpg |
File:Exploded.jpg|Exploded view of components | File:Exploded.jpg|Exploded view of components | ||
File:Assembly.jpg|Assembly | File:Assembly.jpg|Assembly |
Revision as of 00:14, 3 July 2015
Giulio Mariano
Alessandro Giacomelli
Anisa Nachett
Yizhe Guo
Xiangting Meng
Video
Description
In the 20th Century the (architectural) designs are customizable according to the needs and desire of the human being. But what if the design has its own existing, own feelings and expressions? Own behaviours?
The human interaction is becoming a more important task of the architecture of today. The Metabody experiment ‘NERVION’ finds its inspiration from the human anatomy. The inherence and collaboration of components is at its most efficient. The ultimate relation between the brain, the neural network, the electrical data conversion, the muscle layout and the bone structure in the human body is translated in a digital structure. This experiment is the creation of a digitally driven body with its own emotions and movements. The visual perception of NERVION’s expression is made possible by a division between the analogue and digital forces. The interaction with the human is an overwriting analogue force, while the movement of NERVION is digitally generated.
Final Presentation
Booklet