Difference between revisions of "Msc2RDP:frontpage"

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[[File:coverImage_2015_Spring.jpg|850px]]
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__NOTOC__ __NOTITLE__
  
== '''''Interactive Bodies 4.0_Workshp:''''' ==
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<html>
'''"What we are evolving are the rules for generating form, rather than the forms themselves"-John Frazer(1995)'''
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<style>
----
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div#headercontainer {
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width: 850px;
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height: 273px;
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background: white url(http://re.hyperbody.nl/images/c/cf/COVER_D2RP-01.png);
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The "InteractiveBody 4.0" is an intensive workshop focuses on the interaction between human and immersive spatial environment. Unlike the normal so-called interactive architectures nowadays which consider responsive as interaction, the workshop would like to push the notion of interactivity a bit further. In other words, the workshop proposes an innovative interactive space as a living creature which has emotions and abilities to react. The crucial questions, such as, how this spatial creature reacts? What is its' motions respond to the human involved in? When and what kind of new relationship between space and human will establish? should be explored and attempt to answer through the workshop. The workshop also tries to reverse the conventional spatial notion of static and passive environment into dynamic and aggressive surroundings. A space with "Pro-activeness" will take place in such a condition.
 
  
In terms of design experiment, the workshop keens to ask the participants to think of and design a componential system from bottom-up as an emerging interactive body. Like all natural organisms who build up their bodies with single intelligent entity, the cell, the participants should be able to come up with a systematic design strategy to construct their own interactive architectural bodies based on this componential idea. The tool this workshop will mainly be used is Arduino, Grasshopper & Firefly. All participants will learn from basic to advance techniques of these interactive techniques.
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float: right;
== '''''Introduction:''''' ==
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width: 200px;
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height: 30px;
<div data-configid="2060182/11395550" style="width:850px; height:244px;" class="issuuembed"></div><script type="text/javascript" src="//e.issuu.com/embed.js" async="true"></script>
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float: left;
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width: 100px;
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</style>
 
</html>
 
</html>
 
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<div id="headercontainer">
== '''''Main Information:''''' ==
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<div id="mainbutton" align="center">
<div style="float:left; width: 180px; height 150px; border: 2px solid #aaa; margin-right:15px; " align="center">
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[[Msc2RDP:frontpage:Frontpage |'''MAIN''']]
[[Workshop1:Schedule |'''Schedule''']]
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</div>
 
</div>
 
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<div id="button" align="center">
<div style="float:left; width: 180px; height 150px; border: 2px solid #aaa; margin-right:15px; " align="center">
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[[Msc2G3:Frontpage|'''Componentiality''']]
[[Workshop1:P_Tutorial |'''Processing_Tutorials''']]
+
 
</div>
 
</div>
 
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<div id="button" align="center">
<div style="float:left; width: 180px; height 150px; border: 2px solid #aaa; margin-right:15px; " align="center">
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[[Msc2G2:Frontpage|'''Variation''']]
[[Workshop1:G_Tutorial |'''Grasshopper_Tutorials''']]
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</div>
 +
<div id="button" align="center">
 +
[[Msc2G1:Frontpage|'''Hybridity''']]
 
</div>
 
</div>
 
<div style="float:left; width: 180px; height 150px; border: 2px solid #aaa; margin-right:15px; " align="center">
 
[[Workshop1:A_Tutorial |'''Arduino_Tutorials''']]
 
 
</div>
 
</div>
 +
<br>
  
<div style="float:left; width: 850px;">
 
  
== '''''DESIGN_TASK :''''' ==
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The Design to Robotic Production '''STUDIO/WORKSHOPs''' explore and develop novel possibilities of implementation and integration of Robotics in Architectural Design and Building Industry. Therefore a series of purposeful, '''Performative and informed Design to Production Processes''' will be designed and tested to eventually realize a '''one-to-one building prototype'''. This prototype will be a part of the design project in the studio, which is a '''student housing cluster'''. In workshops we are aiming at providing the required/unique '''practical knowledge''' to inform the design process. Simultaneously applicable and relevant '''Computational Design''' Techniques will be implemented to materially inform the '''design exploration''' processes.
<html>
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<iframe src="//player.vimeo.com/video/61641773?color=ffffff&title=0&byline=0&portrait=0" width="850" height="478" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="http://vimeo.com/61641773">EF-4: Riots / Energy Flow Director&#039;s Cut</a> from <a href="http://vimeo.com/field">FIELD</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
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</html>
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 +
<span style="font-size: 18px; color: black; letter-spacing: 1px;">'''''CONCEPTUAL ROAD-MAP''</span><br>
  
[[File:DT_2015.jpg | 850 px]]
 
Designing an immersive environmental "MONSTER", who(which) has capabilities of emotional expression or reaction, such as protecting, attacking, angry, pleasant...etc, though geometric transformation, such as folding, bending, extending...etc. 
 
  
[[File:DT_2015_02.jpg | 850 px]]
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<span style="font-size: 14px; color: black; letter-spacing: 1px;">
A 3m*3m*3m space is the basic volume of the MonsterSpace's body. It can be accordingly extended or contracted 3-dimensionally based on specific design intentions. All monsterSpacens have to composed by a componential emergent system from bottom-up as a collective decision making progress, like how all nature organisms grow.
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'''RD2P process'''
 +
</span><br>
  
[[File:DT_2015_03.jpg | 850 px]]
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<span style="font-size: 14px; color: black; letter-spacing: 1px;">
The MonsterSpace should be an immersive environmental space. In other words, the monster should not be considered as an observed object, but a space where people should be involved in. The emotional expression of the Monsterspace could be designed as an experiencing process, gradually transform from one to another. Similar to all the relationships between predator and prey, the predator have to first attract the prey and catch them in a sudden. The prey (participant) experiences totally opposite atmosphere created by the predator (MonsterSpace) from external to internal bodily environment, which is also a crucial challenge in this workshop.
+
The RD2P process employs an holistic approach from whole to component and from concept to materialization.
</div>
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This approach requires feedback loops ensuring that the design is informed by environmental, material, and structural requirements. The following concept pairs are relevant for this RD2P investigation:
 +
</span><br>
  
<div style="float:left; width: 850px;">
 
  
== '''''Materials to BUY:''''' ==
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<span style="font-size: 14px; color: black; letter-spacing: 1px;">
Please prepare these stuffs before the workshop start.
+
'''(1A) Hybridity''' implies: Multiple materials and systems
You can buy these devices wherever you want(Not constrained to the supplier we provide):
+
</span><br>
  
*Arduino_Uno X 1 (https://www.iprototype.nl/products/arduino/boards/uno)
+
<span style="font-size: 14px; color: black; letter-spacing: 1px;">
----
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'''(1B) Performativity''' indicates: How these materials and systems perform
*USB connector X 1 (https://www.iprototype.nl/products/accessoires/cables-wires/usbcable)
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</span><br>
----
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*USB Adapter X 1 (https://www.iprototype.nl/products/accessoires/power/usbadapter)
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----
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<span style="font-size: 14px; color: black; letter-spacing: 1px;">
*Verstelbare DC Adapter X 1 (https://www.iprototype.nl/products/accessoires/power/adapter)
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'''(2A) Componentiality ''' implies: Systems consist of components operating together as a distributed system
----
+
</span><br>
*Barrel jack adapter - Female X 1 (https://www.iprototype.nl/products/accessoires/power/barreljack-terminal-female)
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----
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<span style="font-size: 14px; color: black; letter-spacing: 1px;">
*BreadBoard with Jump Wire X 1_set (https://www.iprototype.nl/products/kits/breadboard-jumpwires)
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'''(2B) Scalability ''' implies: Building systems and components can be scaled up and down to some degree
----
+
</span><br>
*Led Kit - 15 stuks X 1 set (https://www.iprototype.nl/products/components/led-lcd/led-kit-15)
+
 
----
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*Resistor(220ohm) X 6 (https://www.iprototype.nl/products/components/resistors/220R)
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----
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<span style="font-size: 14px; color: black; letter-spacing: 1px;">
*Light sensor(LDR) X 3 (https://www.iprototype.nl/products/components/sensors/ldr)
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'''(3A) Variation''' implies: Varying conditions, characteristics, and aspects
----
+
</span><br>
*Potentionmeter X 3 (https://www.iprototype.nl/products/components/buttons-switches/potentiometer-big-10k)
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----
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<span style="font-size: 14px; color: black; letter-spacing: 1px;">
*button X 2 (https://www.iprototype.nl/products/components/buttons-switches/pcbbutton)
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'''(3B) Customization ''' implies: Variation based on individual and personalized specification
----
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</span><br>
*Servo Motor_180 X 3 (https://www.iprototype.nl/products/robotics/servo-motors/servo-180-metal-gear)
+
 
----
+
== '''''Why:''''' ==
*Servo Motor_360 X 1 (https://www.iprototype.nl/products/robotics/servo-motors/servo-360-metal-gear)
+
 
</div>
+
 
 +
'''_The robotic industry is growing fast, and building industry is one of the main realms for this growth.'''
 +
 +
'''_Robots are programmable/flexible machines and by integrating computational/parametric design processes with robotic productions systems we can bridge the gap between digital design interfaces and physical worlds of materials and fabrication.
 +
'''
 +
 
 +
'''_By developing new methods of fabrication and robotization of former craftsmanship, architects can play more active roles in the future of construction industry.'''
 +
 
 +
== '''''What:''''' ==
 +
 
 +
[[File:Hyperbody_diagram2.jpg|850px|What]]
 +
 
 +
'''Objectives: Performativity / Scalability / Customisation (PSC)'''
 +
The objectives behind exploring HVC subjects are Performativity, Scalability and Customisation. For instance by performativity we mean that certain scenarios and process for addressing and realizing  multi-materiality, density differentiation and componential logic should improve the overall performance and efficiency of the design/building solutions. At the same time we have to identify to which extent each of these scenarios are and can be scalable. And by defining customisation as one of the main objectives, from the very early stages of design we’re going to inform the design processes by involving  the robotic production processes and by understating what is possible to not only make an initial impossible “possible” but also make customisation of building components possible.
 +
 +
'''Parameters: Structural / Environmental (SE)'''
 +
In this studio and workshops of  Architectural Studies, we focus on structural and Environmental parameters. Therefore in the form finding processes certain parametric/generative tools and methods will be explored and applied for structural and environmental evaluations and optimization.
 +
 +
Basic available materials in this workshop/studio will be Various types of EPS Foams, Various types of  Ceramics and glazing, Various Types of Concrete and woods. Steel fibre or profile and other materials will be used if  it was required based on the designs. For the form finding workshop each group print test models with PLA. Before Starting of the Robotic D2P workshops you will receive detailed information on where (and how much) to get the materials. To have an initial investigation we would recommend you to visit GAMMA [https://www.gamma.nl (www.gamma.nl) ] and BOUWCENTER [http://www.bouwcenterkoolschijn.nl/ www.bouwcenterkoolschijn.nl] at Delft, and gather numerical (Prices/Properties) and visual (Raw/Finished) information.
 +
 
 +
== '''''How:''''' ==
 +
 
 +
[[File:Hyperbody_diagram.jpg|850px|What]]
 +
 
 +
'''Techniques and Materials.'''
 +
Since the goal is not to bound ourselves to one single technique in this studio we are going to purposefully apply and combine various robotic production techniques which are Additive Manufacturing(AM) / Computer Numerically Controlled (CNC) milling / Volumetric Cuttings (VC). To be more specific the AM will be Ceramic 3D printing, CNC will be Robotic Milling and VC will be Robotic wire cutting. What is important here is that we are going to use these techniques considering the fact that Robots are flexible,  Customizable and Programmable machines. Therefore, in each of the 3 initial (HVC) prototypes, and eventually the final design, this level of flexibility should be obviously distinguishable. in other words, we do not want to do something that is possible to do it with conventional AM,CNC,VC methods like Contour Crafting, CNC (3Axis) Milling, linear (2Axis) cutting, etc. Therefore rather than thinking about these techniques as isolated processes you may think of material processing and fabrication scenarios like depositing, removing, placing, casting, forming, transforming, etc.
 +
 
 +
>>>Through these three initial experimental design to production prototypes we will develop required insight, knowledge and technology for design and realization of the final prototype (A part of Student Housing Project). The maximum size of the initial prototype would be a quarter of a cubic meter in volume for its bounding box!. For instance 25x100x100cm.
 +
 
 +
== '''''When:''''' ==
 +
 
 +
The Spring semester Robotic D2P studio, Start at the end of Feb until end of July 2015. There would be two parallel working stream in the beginning for both workshops and studio, which are, designing of the student housing project and D2P experiments / Prototyping processes. In the mid of the semester we will merge these two streams and converge our efforts to develop and realize the final design and one-to-one prototype.
 +
 
 +
 
 +
'''March 16-20''' : Start up workshop
 +
 
 +
'''March 23-27''' : D2P Experiments
 +
 
 +
'''April 17th''': Mid-Term Presentation / Production Files
 +
 
 +
'''April 20-24''': Production week of 3 Prototypes
 +
 
 +
'''May 1st and 8th''': Design Development / Final Design
 +
 
 +
'''May 18-22''': 2nd set of RD2P workshop begins
 +
 
 +
'''May 26-29''': Design/ Experiments
 +
 
 +
'''June 1-5''': Design Development / Production
 +
 
 +
'''June 8-12''': Design Development / Production
 +
 
 +
'''June 15-19''': Final Production/ Assembly / Presentation
 +
 
 +
'''June 26''': internal review
 +
 
 +
'''June 29 - July 5: the V2 Gallery Exhibition'''
 +
 
 +
'''July 3''': Final Presentation
 +
 
 +
 
 +
== '''''Where:''''' ==
 +
 
 +
'''@ Protospace (Design Studio)'''
 +
 
 +
All three groups should be present during the workshop and studio hours in protospace. Mid March we move to a new space due to the construction plan of the faculty.  
 +
 
 +
'''@ HRL (Hyperbody Robotic Lab)'''
 +
 
 +
Until mid March we would work with our ABB Robot in the Hyperbody Robotic Lab next to the protospace. Simultaneously we will start with setting the new KUKA Robot in another space in the faculty and move the ABB next to it. Please be aware of this fact that when you're working in Lab you have to consider all safety regulations!. And if you are unsure about any procedure don't hesitate to ask from Lab members.   
 +
 
 +
'''@ V2 Gallery (Exhibition, Operation!)'''
 +
 
 +
The results of the workshops and the studio, including prototypes, experiments, videos and posters will be exhibited in  the well-known V2 gallery ([http://v2.nl v2.nl]) in Rotterdam. Therefore we have to push the boundaries and end up with elegant informed designs and prototypes!.
 +
 
 +
== '''''Who:''''' ==
 +
 
 +
The tutor team is as follows:
 +
 
 +
'''Henriette Bier, Sina Mostafavi''' as studio and workshop Coordinators/Tutors
 +
 
 +
'''Ana Maria Anton''', '''Serban Bodea''' as Guest Researchers/Tutors
 +
 
 +
'''Matteo Baldassari''' as assistant tutor, '''Pablo Baquero, Yunsong Han, Xlaoan Li''' who will help us as Visiting PhDs in workshops and'''Marco Galli''' MSc4 Student as student assistant.
 +
 
 +
And First of all '''YOU'''
 +
 
 +
'''Apurva Singh, Assaf Barnea, Ralph Cloot, Blanka Omari, Jingxiang Liu, Nan Yang, Rui Jian, Siqi Fan, Sjoerd Poelman, Xihe Tian, Zhan Wang, Liwen Zhang, Zhonglong Ren'''

Latest revision as of 16:07, 16 June 2015




The Design to Robotic Production STUDIO/WORKSHOPs explore and develop novel possibilities of implementation and integration of Robotics in Architectural Design and Building Industry. Therefore a series of purposeful, Performative and informed Design to Production Processes will be designed and tested to eventually realize a one-to-one building prototype. This prototype will be a part of the design project in the studio, which is a student housing cluster. In workshops we are aiming at providing the required/unique practical knowledge to inform the design process. Simultaneously applicable and relevant Computational Design Techniques will be implemented to materially inform the design exploration processes.


CONCEPTUAL ROAD-MAP


RD2P process

The RD2P process employs an holistic approach from whole to component and from concept to materialization. This approach requires feedback loops ensuring that the design is informed by environmental, material, and structural requirements. The following concept pairs are relevant for this RD2P investigation:


(1A) Hybridity implies: Multiple materials and systems

(1B) Performativity indicates: How these materials and systems perform


(2A) Componentiality implies: Systems consist of components operating together as a distributed system

(2B) Scalability implies: Building systems and components can be scaled up and down to some degree


(3A) Variation implies: Varying conditions, characteristics, and aspects

(3B) Customization implies: Variation based on individual and personalized specification

Why:

_The robotic industry is growing fast, and building industry is one of the main realms for this growth.

_Robots are programmable/flexible machines and by integrating computational/parametric design processes with robotic productions systems we can bridge the gap between digital design interfaces and physical worlds of materials and fabrication.

_By developing new methods of fabrication and robotization of former craftsmanship, architects can play more active roles in the future of construction industry.

What:

What

Objectives: Performativity / Scalability / Customisation (PSC) The objectives behind exploring HVC subjects are Performativity, Scalability and Customisation. For instance by performativity we mean that certain scenarios and process for addressing and realizing multi-materiality, density differentiation and componential logic should improve the overall performance and efficiency of the design/building solutions. At the same time we have to identify to which extent each of these scenarios are and can be scalable. And by defining customisation as one of the main objectives, from the very early stages of design we’re going to inform the design processes by involving the robotic production processes and by understating what is possible to not only make an initial impossible “possible” but also make customisation of building components possible.

Parameters: Structural / Environmental (SE) In this studio and workshops of Architectural Studies, we focus on structural and Environmental parameters. Therefore in the form finding processes certain parametric/generative tools and methods will be explored and applied for structural and environmental evaluations and optimization.

Basic available materials in this workshop/studio will be Various types of EPS Foams, Various types of Ceramics and glazing, Various Types of Concrete and woods. Steel fibre or profile and other materials will be used if it was required based on the designs. For the form finding workshop each group print test models with PLA. Before Starting of the Robotic D2P workshops you will receive detailed information on where (and how much) to get the materials. To have an initial investigation we would recommend you to visit GAMMA (www.gamma.nl) and BOUWCENTER www.bouwcenterkoolschijn.nl at Delft, and gather numerical (Prices/Properties) and visual (Raw/Finished) information.

How:

What

Techniques and Materials. Since the goal is not to bound ourselves to one single technique in this studio we are going to purposefully apply and combine various robotic production techniques which are Additive Manufacturing(AM) / Computer Numerically Controlled (CNC) milling / Volumetric Cuttings (VC). To be more specific the AM will be Ceramic 3D printing, CNC will be Robotic Milling and VC will be Robotic wire cutting. What is important here is that we are going to use these techniques considering the fact that Robots are flexible, Customizable and Programmable machines. Therefore, in each of the 3 initial (HVC) prototypes, and eventually the final design, this level of flexibility should be obviously distinguishable. in other words, we do not want to do something that is possible to do it with conventional AM,CNC,VC methods like Contour Crafting, CNC (3Axis) Milling, linear (2Axis) cutting, etc. Therefore rather than thinking about these techniques as isolated processes you may think of material processing and fabrication scenarios like depositing, removing, placing, casting, forming, transforming, etc.

>>>Through these three initial experimental design to production prototypes we will develop required insight, knowledge and technology for design and realization of the final prototype (A part of Student Housing Project). The maximum size of the initial prototype would be a quarter of a cubic meter in volume for its bounding box!. For instance 25x100x100cm.

When:

The Spring semester Robotic D2P studio, Start at the end of Feb until end of July 2015. There would be two parallel working stream in the beginning for both workshops and studio, which are, designing of the student housing project and D2P experiments / Prototyping processes. In the mid of the semester we will merge these two streams and converge our efforts to develop and realize the final design and one-to-one prototype.


March 16-20 : Start up workshop

March 23-27 : D2P Experiments

April 17th: Mid-Term Presentation / Production Files

April 20-24: Production week of 3 Prototypes

May 1st and 8th: Design Development / Final Design

May 18-22: 2nd set of RD2P workshop begins

May 26-29: Design/ Experiments

June 1-5: Design Development / Production

June 8-12: Design Development / Production

June 15-19: Final Production/ Assembly / Presentation

June 26: internal review

June 29 - July 5: the V2 Gallery Exhibition

July 3: Final Presentation


Where:

@ Protospace (Design Studio)

All three groups should be present during the workshop and studio hours in protospace. Mid March we move to a new space due to the construction plan of the faculty.

@ HRL (Hyperbody Robotic Lab)

Until mid March we would work with our ABB Robot in the Hyperbody Robotic Lab next to the protospace. Simultaneously we will start with setting the new KUKA Robot in another space in the faculty and move the ABB next to it. Please be aware of this fact that when you're working in Lab you have to consider all safety regulations!. And if you are unsure about any procedure don't hesitate to ask from Lab members.

@ V2 Gallery (Exhibition, Operation!)

The results of the workshops and the studio, including prototypes, experiments, videos and posters will be exhibited in the well-known V2 gallery (v2.nl) in Rotterdam. Therefore we have to push the boundaries and end up with elegant informed designs and prototypes!.

Who:

The tutor team is as follows:

Henriette Bier, Sina Mostafavi as studio and workshop Coordinators/Tutors

Ana Maria Anton, Serban Bodea as Guest Researchers/Tutors

Matteo Baldassari as assistant tutor, Pablo Baquero, Yunsong Han, Xlaoan Li who will help us as Visiting PhDs in workshops andMarco Galli MSc4 Student as student assistant.

And First of all YOU

Apurva Singh, Assaf Barnea, Ralph Cloot, Blanka Omari, Jingxiang Liu, Nan Yang, Rui Jian, Siqi Fan, Sjoerd Poelman, Xihe Tian, Zhan Wang, Liwen Zhang, Zhonglong Ren